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Core Concepts

The shared world

Tailstrike is one shared world. There is one fleet of aircraft, and each pilot flies the same aircraft. The next pilot receives the condition in which you leave an aircraft.

Aircraft that keep their state

  • Each aircraft has a current position. The position changes at each flight. The airport where you land becomes the departure airport of the next pilot.
  • Each aircraft also has a home airport, which is its registered base. The home airport never changes, at each place that the aircraft flies to.
  • Tailstrike also keeps the parking position. At the end of a flight, it records the stand where the aircraft stopped, and it shows the stand on the aircraft page. Therefore the next pilot can start at the exact position.
  • Tailstrike keeps the fuel at your landing on the aircraft. Load the same quantity of fuel at your next departure. Then the aircraft is fully continuous from one pilot to the next pilot. See Landing rate & weather.
  • Some aircraft keep more state: the radio frequencies, the transponder code, the altimeter setting and other cockpit values from the last flight. An aircraft with this state shows a Lived in mark on its page.
  • An aircraft is in one place only. One pilot only can fly it at one time.
  • Its totals, which are the flights, the hours and the distance, increase permanently. They include each pilot who flew it.

Real time, at 1x speed

  • Each pilot flies in real time. Do not use time acceleration.
  • This keeps the world the same for each pilot, and fair. When you see an aircraft in flight, it is at the position on the map, and it used that quantity of time to get there.

A history that each pilot writes

  • Tailstrike records each completed leg against the aircraft and against you.
  • With time, an aircraft gets a history: the routes that it flew, the pilots who flew it, and its smooth landings and its firm landings.
  • Some aircraft carry the name of a pilot: an owner got the aircraft with flights, and a patron holds it with a Supporter slot.
  • Nothing resets. The history of a tailnumber is permanent. Therefore it has a value when you add to it.