Flights & legs
A leg is one flight from one airport to another airport. When you lease an aircraft and the plugin is in operation, Tailstrike records the leg. You submit nothing.
How Tailstrike records a leg
- The plugin sends your position and your aircraft state directly from the simulator, from the pushback to the shutdown.
- Keep the plugin in operation for the full flight. A short disconnection is permitted. A disconnection of approximately ten minutes terminates the flight.
- The flight completes automatically when you land and stop at a permitted airport. There is no button to end the flight.
- A touch-and-go is permitted. If you take off again after a landing, the flight continues. It ends at your final landing. Flight completion rules gives the exact rules.
The Flight Log
- The Flight Log lists the completed flights of the full network. The totals of the network appear at the top.
- Search by tailnumber, pilot, callsign or route. Sort by the newest flight, the distance or the duration.
The flight page
Open a flight to see its full data:
- The aircraft, the callsign, the route, the duration and the distance.
- A map of the route that you flew.
- The landing rate, the G value, and the recorded weather at the departure and the arrival. See Landing rate & weather.
- The assignment or the mission of the leg, when the leg had one.
- Your pilot notes, which you can add after the flight.